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Wiki · Discordant Stars

Florzen Profiteers

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Faction sheet

Florzen Profiteers

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Faction symbol

Expansion
Discordant Stars
Starting units
2 Carriers 4 Fighters 4 Infantry 1 Space Dock
Starting technologies
Scanlink Drone Network (yellow) Neural Motivator (green)
Starting planets
Delmor: 2/1 Kyd: 1/2
Commodities
4
Complexity
Moderate
Faction colors
Blue, Green, Orange
TILeague Rank
—
Florzen Profiteers faction sheet
Florzen Profiteers faction sheet back

Overview

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Florzen Profiteers is a Discordant Stars faction. Signature abilities: MERCENARIES, DATA LEAK, SHADOW MARKETS.

Contents

  1. Faction Abilities
  2. Faction Promissory Note
  3. Faction Technologies
  4. Faction Specific Units
  5. Breakthrough
  6. Flagship
  7. Mech
  8. Leaders
  9. Gallery
  10. FAQ
  11. Guides

Faction Abilities

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MERCENARIES: At the start of a space combat, you may remove up to 2 fighters you control in a system adjacent to the active system. Then, choose 1 player participating in that combat; that player places the same number of fighters from their reinforcements in the active system.

DATA LEAK: When you would gain a relic, you may draw 1 additional card; choose 1 to gain and return the rest to the relic deck. Then, shuffle the relic deck.

SHADOW MARKETS: When you explore a planet, you may treat that planet as if it had the same trait as another planet you control.

Faction Promissory Note

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Underground Market

When you would gain a relic: You may draw 1 additional card; choose 1 to gain and return the rest to the relic deck. Then, shuffle the relic deck. Then, return this card to the Florzen player.

Faction Technologies

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Green technology Blackmail Programs

When a player would perform a strategic action, you may exhaust this card and spend 1 token from your strategy pool to end that player's turn; the strategic action is not resolved and the strategy card is not exhausted.

Prerequisites: Green technologyGreen technology

Faction Specific Units

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NameCostCombatMoveCapacityAbilitiesPrerequisites

Corsair I

(Fighter)

1 (x2)91-

Anti-Fighter Barrage 9

This unit may move without being transported. Fighters in excess of your ships’ capacity count against your fleet pool.

None

Corsair II

(Fighter)

1 (x2)83-

Anti-Fighter Barrage 8

This unit may move without being transported. Fighters in excess of your ships’ capacity count against your fleet pool.

Green technologyBlue technology

Breakthrough

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Reverie Implants

Synergy: Green technology Blue technology

After a system that contains 2 or more planets you control is activated, you may exhaust this card. If you do, you and the active player each secretly spend 0, 1, or 2 trade goods.

Then, reveal the spent trade goods; if you spent the same number of trade goods, explore 1 planet you control; otherwise, end that player’s turn.

Flagship

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NameCostCombatMoveCapacityAbilities
Man O' War87 (x2)15

Sustain Damage

Other players cannot play action cards during a space combat in this system.

Mech

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NameCostCombatAbilities
Privateer26

You may spend influence as resources to produce this unit.

Sustain Damage

Leaders

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NameUnlockAbility
AgentSal Gavda - Black Market DealerAt Game Start

At the start of a player's turn:

You may exhaust this card to allow that player to remove an attachment from a non-home planet they control and attach it to a non-home planet they control other than Mecatol Rex adjacent to that planet's system.

Commander

Quaxdol Junitas - The Unseen Hand

Have the outcome you voted for or predicted on an agenda resolved

After the second agenda is revealed during the agenda phase:

You may ready 1 planet you control; explore that planet, if able.

Hero

Banua Gowen - Administrator of Minds

Have 3 Scored Objectives

SLEEPER CELLS - SHADY ACQUISITIONS

ACTION: Place 2 fighters from your reinforcements in each system that contains 1 or more planets you control and no other player's ships. Then, you may remove 1 attachment from any planet in a system that contains 1 or more of your ships and attach it to 1 planet in your home system.

Then, purge this card.

Gallery

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FAQ

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Q: (WIP)

Guides

Thunder's Edge · 0 published

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