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Wiki · Base Game

The Federation of Sol

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Faction sheet

The Federation of Sol

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Faction symbol

Expansion
Base Game
Starting units
2 Carriers 1 Destroyer 3 Fighters 5 Infantry 1 Space Dock
Starting technologies
Neural Motivator (green) Antimass Deflectors (blue)
Starting planets
Jord: 4/2
Commodities
4
Complexity
Low
Faction colors
Blue, yellow
TILeague Rank
13 · 25.4% W/R
The Federation of Sol faction sheet
The Federation of Sol faction sheet back

Overview

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The Federation of Sol is a Base Game faction. Signature abilities: ORBITAL DROP.

Contents

  1. Faction Abilities
  2. Faction Promissory Note
  3. Faction Technologies
  4. Faction Specific Units
    1. Infantry
    2. Carrier
  5. Breakthrough
  6. Flagship
  7. Mech
  8. Leaders
  9. Gallery
  10. FAQ
  11. Guides

Faction Abilities

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ORBITAL DROP: ACTION: Spend 1 token from your strategy pool to place 2 infantry from your reinforcements on 1 planet you control.

VERSATILE: When you gain command tokens during the status phase, gain 1 additional command token.

Faction Promissory Note

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Military Support

At the start of the Sol player's turn:

Remove 1 token from the Sol player's strategy pool, if able, and return it to their reinforcements. Then, you may place 2 infantry from your reinforcements on any planet you control.

Then, return this card to the Sol player.

Faction Technologies

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This section has not been written yet.

Faction Specific Units

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Infantry

Federation of Sol Infantry are better at combat than standard Infantry, and once upgraded are more likely to be returned to their home system when destroyed.

NameCostCombatAbilitiesPrerequisites
Spec Ops I1x27-None
Spec Ops II1x26

After this unit is destroyed, roll 1 die. If the result is 5 or greater, place the unit on this card. At the start of your next turn, place each unit that is on this card on a planet you control in your home system.

Green technology

Green technology

Carrier

Federation of Sol Carriers have 2 more capacity than regular Carriers, and when upgraded gain the Sustain Damage ability.

NameCostCombatMoveCapacityAbilitiesPrerequisites
Advanced Carrier I3916<nowiki>-</nowiki>None
Advanced Carrier II3928Sustain DamageBlue technologyBlue technology

Breakthrough

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Bellum Gloriosum

Synergy: Yellow technology Green technology

When you produce a ship that has capacity, you may also produce any combination of ground forces or fighters up to that ship's capacity; they do not count against your PRODUCTION limit.

Flagship

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NameCostCombatMoveCapacityAbilities
Genesis85 (x2)112

Sustain Damage

At the end of the status phase, place 1 infantry from your reinforcements in this system's space area.

Mech

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NameCostCombatAbilities
ZS Thunderbolt M226

DEPLOY: After you use your ORBITAL DROP faction ability, you may spend 3 resources to place 1 mech on that planet.

Sustain Damage

Leaders

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NameUnlockAbility
AgentEvelyn DelouisAt Game Start

At the start of a ground combat round:

You may exhaust this card to choose 1 ground force in the active system; that ground force rolls 1 additional die during that combat round.

Daughter of Supreme Admiral Alastair DeLouis. Lauded for her contribution to the massively successful Centauri campaign. A brilliant tactician possessed by a fierce love for Jord, she is every bit her father's daughter.

CommanderClaire Gibson

Control planets that have a combined total of at least 12 resources.

At the start of a ground combat on a planet you control:

You may place 1 infantry from your reinforcements on that planet.

Beloved in the House of the People, General Gibson sees the diversity of humanity spread across the stars as the Federation's greatest potential strength.

HeroJace X. 4th Air LegionHave 3 Scored Objectives

HELIO COMMAND ARRAY

ACTION: Remove each of your command tokens from the game board and return them to your reinforcements.

Then, purge this card.

"We're done falling back. Here we hold, until the techs can activate the Helio Array. Let's show these scum what it means to face the Fighting 4th!"

Gallery

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FAQ

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This section has not been written yet.

Guides

Thunder's Edge · 0 published

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