SCAVENGE: After you gain control of a planet, gain 1 trade good.
NOMADIC: You can score objectives even if you do not control the planets in your home system.
Ragh's Call
After you commit 1 or more units to land on a planet:
Remove all of the Saar player's ground forces from that planet and place them on a planet controlled by the Saar player.
Then, return this card to the Saar player.
Chaos Mapping
Other players cannot activate asteroid fields that contain 1 or more of your ships.
At the start of your turn during the action phase, you may produce 1 unit in a system that contains at least 1 of your units that has Production.
Prerequisites: 
Saar Space Docks are placed in the space area of their system instead of on a planet. They can move as ships and have capacity. They also have a set Production value.
| Name | Move | Capacity | Abilities | Prerequisites |
|---|---|---|---|---|
| Floating Factory I | 1 | 4 | Production 5 This unit is placed in a space area instead of on a planet. This unit can move and retreat as if it were a ship. If this unit is blockaded, it is destroyed. | None |
| Floating Factory II | 2 | 5 | Production 7 This unit is placed in a space area instead of on a planet. This unit can move and retreat as if it were a ship. If this unit is blockaded, it is destroyed. |
|
Deorbit Barrage
Synergy:

ACTION: Exhaust this card and spend any amount of resources to choose a planet up to 2 systems away from an asteroid field that contains your ships; roll a number of dice equal to the amount spent, and assign 1 hit to a ground force on that planet for each roll of 4 or greater
| Name | Cost | Combat | Move | Capacity | Abilities |
|---|---|---|---|---|---|
| Son of Ragh | 8 | 5 (x2) | 1 | 3 | Sustain Damage Anti-Fighter Barrage 6 (x4) |
| Name | Cost | Combat | Abilities |
|---|---|---|---|
| Scavenger Zeta | 2 | 6 | DEPLOY: After you gain control of a planet, you may spend 1 trade good to place 1 mech on that planet. Sustain Damage |
| Name | Unlock | Ability | |
|---|---|---|---|
| Agent | Captain Mendosa | At Game Start | After a player activates a system: You may exhaust this card to increase the move value of 1 of that player's ships to match the move value of the ship on the game board that has the highest move value. Even after settling in the Jorun Asteroid Field, the Saar tend to see their ships as a beloved home, and devote time and effort to improving and personalizing them. For example, Captain Mendosa of the Fifth Fleet ensures his ships have the best engines the Saar can build. |
| Commander | Rowl Sarrig | Have 3 space docks on the game board | When you produce fighters or infantry: You may place each of those units at any of your space docks that are not blockaded. An eccentric even by Saar standards, Sarrig has spent years in a small asteroid habitat, attempting to crack the puzzle of "instant mass transference." |
| Hero | Gurno Aggero | Have 3 Scored Objectives | ARMAGEDDON RELAY ACTION: Choose 1 system that is adjacent to 1 of your space docks. Destroy all other player's infantry and fighters in that system. Then, purge this card. "When we arrived at the colony, we found it and one whole hemisphere of its planet had been scoured down to ash and bedrock, as if hit by some giant solar flare." |
Add faction-sheet and component images here. In the source editor, an image looks like <img src="https://…" alt="Faction sheet">.
Can the Clan of Saar’s “Chaos Mapping” faction-specific technology be used at the start of each of that player’s turns during the action phase?
Yes, “Chaos Mapping” can be used as many times as you have turns during the action phase.
Can the Clan of Saar’s “Chaos Mapping” faction-specific technology be used on the turn that the Saar player passes?
Yes, “Chaos Mapping” can be used on the turn that a player passes.
Can the Clan of Saar’s “Floating Factories” trigger Space Cannon Offense or be assigned hits produced by PDS units?
No, “Floating Factories” cannot be the target of PDS fire. Q: How does Clan of Saar’s agent, Mendosa, interact with abilities that increase movement such as Gravity Drive or Flank Speed? A: Clan of Saar’s agent, Mendosa, will get an errata to “WHEN you activate a system.” This means other bonuses would be applied after Mendosa takes effect. Q: When leaving a Nebula, is Clan of Saar’s agent, Mendosa, applied as a bonus or setting the move value? A: The Nebula section of the LRR will be edited to reflect changing the printed move value of a unit to 1, Mendosa would be treated as a bonus and would override the Nebula’s movement value rule. Q: Does the Clan of Saar’s “Floating Factories” count in fleet pool ? A: No, the Clan of Saar’s “Floating Factories” are still structures and do not count in the fleet pool, even though they move "as if it were a ship". ru:Клан Сааров
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