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Wiki · Discordant Stars

Vaden Banking Clans

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Faction sheet

Vaden Banking Clans

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Faction symbol

Expansion
Discordant Stars
Starting units
1 Dreadnought 1 Carrier 1 Cruiser 2 Fighters 3 Infantry 1 Space Dock
Starting technologies
Choose two of the following: Antimass Deflectors (blue) Sarween Tools (yellow) Neural Motivator (green)
Starting planets
Vadarian: 3/0 Norvus: 1/2
Commodities
3
Complexity
Low
Faction colors
Green, Yellow
TILeague Rank
—
Vaden Banking Clans faction sheet
Vaden Banking Clans faction sheet back

Overview

Edit introduction

Vaden Banking Clans is a Discordant Stars faction. Signature abilities: FINE PRINT, COLLATERALIZED LOANS, BINDING DEBTS.

Contents

  1. Faction Abilities
  2. Faction Promissory Note
  3. Faction Technologies
  4. Faction Specific Units
  5. Breakthrough
  6. Flagship
  7. Mech
  8. Leaders
  9. Gallery
  10. FAQ
  11. Guides

Faction Abilities

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FINE PRINT: After a player resolves the secondary ability of 1 of your strategy cards, place up to 1 of their control tokens on your faction sheet.

COLLATERALIZED LOANS: After 1 of your opponent’s ships is destroyed during a round of space combat, you may remove 1 of that player’s control tokens from your faction sheet to place 1 ship of that type from your reinforcements in the active system.

BINDING DEBTS: Other players may place their control tokens on your faction sheet at any time. At the start of the status phase, each of your neighbors may give you 1 trade good to remove up to 2 of their control tokens from your faction sheet.

Faction Promissory Note

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Vaden Handshake

After you activate a system: You may spend any number of trade goods; for each trade good spent, apply +1 to the move value of 1 non-fighter ship you control during this activation. Return this card to the Vaden player at the end of this activation.

Faction Technologies

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Blue technology Midas Turbine

After you activate a system, you may exhaust this card and spend any number of trade goods; for each trade good you spent, apply +1 to the move value of 1 non-fighter ship you control.

Prerequisites: Blue technology

Yellow technology Krovoz Strike Teams

After another player’s unit uses SUSTAIN DAMAGE to cancel a hit produced by your units or abilities, you may exhaust this card to destroy that unit.

After you produce 1 or more hits during a round of combat, you may spend 1 trade good to produce 1 additional hit.

Prerequisites: Yellow technologyYellow technology

Faction Specific Units

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This section has not been written yet.

Breakthrough

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High Security Vault

Synergy: Green technology Red technology

Other players cannot take any of your trade goods, commodities, or relic fragments unless you allow it.

When another player returns 1 of your promissory notes, place 1 of their control tokens on your faction sheet.

Flagship

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NameCostCombatMoveCapacityAbilities
Aurum Vadra87 (x2)13

Sustain Damage

Bombardment 5 (x2)

After this unit produces 1 or more hits during a BOMBARDMENT roll, gain 1 trade good.

Mech

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NameCostCombatAbilities
Collector26

At the end of a round of ground combat, you may remove 1 of your opponent’s control tokens from your faction sheet to place 1 infantry unit from your reinforcements on this planet.

Sustain Damage

Leaders

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NameUnlockAbility
AgentYudri Sukhov - DeveloperAt Game Start

At the start of a player's turn:

You may exhaust this card to allow that player to choose 1 planet they control; that player gains a number of commodities equal to that planet's influence value.

CommanderKomdar Borodin - Banker

Have 1 or more different players’ control tokens on your faction sheet for every 2 players in this game

At the start of the status phase:

Gain 1 trade good for each secret objective you have scored and 1 commodity for each public objective you have scored.

Hero

Putriv Sirvonsk - Clanmaster Prime

Have 3 Scored Objectives

ACULA NETWORK - DEBTS COME DUE

ACTION: For each control token that belongs to another player on your faction sheet, you may return that token. If you do, that player must give you 1 of their trade goods, 2 of their commodities, or 1 promissory note from their hand, if able.

Then, purge this card.

Gallery

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FAQ

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Q: How many times per combat round can the COLLATERALIZED LOANS faction ability be used?

Q: How much extra movement can the Midas Turbine faction tech and the Vaden Handshake promissory note grant to a single ship or pair of ships?

Can I take control tokens that players have placed on my faction sheet with the Binding Debts faction ability and hand them back?

No, these debts are binding. Various faction components specifically tell you under which circumstances those tokens can be removed from the sheet (eg.the start of the status phase, or the Collateralized Loans faction ability, among other effects). There are no game effects that allow you to transact control tokens (see LRR 94.3 “ Players can exchange commodities, trade goods, promissory notes, and relic fragments, but cannot exchange other types of cards or tokens.”)

Can BINDING DEBTS be paid multiple times in the status phase?

No, only once for each neighbor.

Can BINDING DEBTS be paid with commodities?

No, only clean cash.

Guides

Thunder's Edge · 0 published

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