TERRAGENESIS: After you explore a planet that does not have a sleeper token, you may place or move 1 sleeper token onto that planet.
AWAKEN: After you activate a system that contains 1 or more of your sleeper tokens, you may replace each of those tokens with 1 PDS from your reinforcements.
COALESCENCE: If your flagship or your AWAKEN faction ability places your units into the same space area or onto the same planet as another player's units, your units must participate in combat during "Space Combat" or "Ground Combat" steps.
| Component Type | Component Name | Description |
|---|---|---|
| Token x5 | Sleeper tokens | Placed on planets using the Titan's of Ul's Terragenesis faction ability. Can be turned into a PDS at a later point using the Awaken faction ability. |
| Token | Terraform token | Used to mark a planet on the game board that has the Titan of Ul's faction promissory note attached to it. |
| Token | Geoform Token | Used to mark a planet on the game board that has the Titan of Ul's hero card attached to it. |
Terraform
ACTION: Attach this card to a non-home planet you control other than Mecatol Rex.
Its resource and influence values are each increased by 1 and it is treated as having all 3 planet traits (Cultural, Hazardous, and Industrial).
This section has not been written yet.
Titans of Ul Cruisers start with capacity and when upgraded gain the Sustain Damage ability.
| Name | Cost | Combat | Move | Capacity | Abilities | Prerequisites |
|---|---|---|---|---|---|---|
| Saturn Engine I | 2 | 7 | 2 | 1 | - | None |
| Saturn Engine II | 2 | 6 | 3 | 2 | Sustain Damage | ![]() |
Titans of Ul PDS can participate in Ground Combat and have a Production value.
| Name | Combat | Abilities | Prerequisites |
|---|---|---|---|
| Hel‑Titan I | 7 | Planetary Shield Space Cannon 6 Sustain Damage Production 1 This unit is treated as both a structure and a ground force. It cannot be transported. | None |
| Hel‑Titan II | 6 | Planetary Shield Space Cannon 5 Sustain Damage Production 1 This unit is treated as both a structure and a ground force. It cannot be transported. You may use this unit's SPACE CANNON against ships that are adjacent to this unit's system. |
|
Slumberstate Computing
Synergy:

When COALESCENCE results in a ground combat, if you commit no other units, you may choose for your units to coexist instead. During the status phase, for each player you are coexisting with, you and that player each draw 1 additional action card.
Other players may allow you to place a sleeper token on a planet they control.
| Name | Cost | Combat | Move | Capacity | Abilities |
|---|---|---|---|---|---|
| Ouranos | 8 | 7 (x2) | 1 | 3 | Sustain Damage DEPLOY: After you activate a system that contains 1 or more of your PDS, you may replace 1 of those PDS with this unit. |
| Name | Cost | Combat | Abilities |
|---|---|---|---|
| Hecatoncheires | 2 | 6 | DEPLOY: When you would place a PDS on a planet, you may place 1 mech and 1 infantry on that planet instead. Sustain Damage |
| Name | Unlock | Ability | |
|---|---|---|---|
| Agent | Tellurian | At Game Start | When a hit is produced against a unit: You may exhaust this card to cancel that hit. Kiro's assault mech collapsed under the Nekro's assault, cockpit shattering and legs twisting. The Mordred lunged for the kill, only to be smashed aside by a mighty blow. A towering figure stood over Kiro's mech, and bowed slightly. "You seemed to need my assistance, ally," they said calmly. |
| Commander | Tungstantus | Have 5 structures on the game board | When 1 or more of your units use PRODUCTION: You may gain 1 trade good. While other Titans explore the galaxy, Tungstantus remains on Elysium, working tirelessly to see it become a paradise that blends the natural and the machine. |
| Hero | Ul The Progenitor | Have 3 Scored Objectives | GEOFORM ACTION: Ready Elysium and attach this card to it. Its resource and influence values are each increased by 3, and it gains the SPACE CANNON 5 (x3) ability as if it were a unit. "Even now, we search the galaxy to awaken our slumbering kin. But there is one other greater than any of us, and it is time they slept no longer." |
Add faction-sheet and component images here. In the source editor, an image looks like <img src="https://…" alt="Faction sheet">.
Hel Titans cannot be transported but can they be moved by use of the technology Transit Diodes?
Since Transit Diodes uses the terms "remove" and "place" it may be used to move Hel Titans.
Can Hel Titans be destroyed by Bombardment?
Since Hel Titans are treated as ground forces, they may be bombarded; provided the player bombarding has a unit or ability that is capable of bypassing their Planetary Shield ability. Q: If you awaken a sleeper token or deploy your flagship and then your turn ends (Mahact mech, Nullification field, Minister of Peace), do you resolve combat? A: Coalescence forces combat steps to occur. No other steps of the tactical action occur, and abilities can only be used within combat. Q: If Titans of Ul have their commander, Tungstantus, unlocked and have 2 TGs and go to production to gain a third and build a carrier, is that TG able to be pillaged? A: The gain and spend are simultaneous, so cannot be pillaged Q: Does the Titans of Ul promissory note “Terraform” count for the purposes of objectives like “Strengthen Bonds” or “Betray a Friend”? A: Yes, when Terraform is attached to a planet it counts as being in that planet owner’s play area Q: Does LRR 74.5 (2 PDS on a planet max) mean that Titans couldn't commit Hel-Titans using the Sardakk commander, or place a PDS via Sleeper token onto a planet where another player already has 2 PDS? Related, if a planet has 2 PDS on it already can you DEPLOY the Titan’s mech there, given that the mech is "when you would place a PDS"? A: LRR 74.5 does not prevent Titans from deploying a PDS. You cannot place a structure on a planet with the maximum number of your structures, which prevents using the DEPLOY ability on a planet with 2 PDS, or placing more PDS than would be allowed using Transit Diodes. You also cannot DEPLOY a mech if you have no PDS in reinforcements, but could remove a PDS from the board and then DEPLOY your mech. Q: If the Titans Agent is used to cancel the only hit “when” it is generated against a player that has Valkyrie Particle Weave as a technology, does VPW trigger? A: The Titan’s Agent will receive an errata to have the same timing as Shields Holding or Sustain Damage. “Before you assign a hit”. The hit is still produced, VPW triggers, then the hit is canceled. Q: Can the Titans Hel-Titan move via abilities like the action card Ghost Squad or via the Sardakk N’orr Alliance? A: No, structures cannot move Q: Does the Geoform ability of Ul the progenitor count as an attachment for the purpose of the objective "Reclaim ancient monuments"? A: Yes Q: Does Slumberstate Computing breakthrough allow me to put sleeper token on planets controlled by players who aren't my neighbor? A: The Ul player does not have to be neighbors with the player that agrees to have a sleeper token placed on their planet.
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