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Wiki · Discordant Stars

Myko-Mentori

Starter article. The first save publishes a revision anyone can improve.

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Faction sheet

Myko-Mentori

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Faction symbol

Expansion
Discordant Stars
Starting units
2 Carriers 1 Cruiser 1 Fighter 6 Infantry 1 Space Dock
Starting technologies
Predictive Intelligence (yellow)
Starting planets
Shi-Halaum: 4/0
Commodities
1 [+1 per Space Dock]
Complexity
Low
Faction colors
Green, Pink, Orange
TILeague Rank
—
Myko-Mentori faction sheet
Myko-Mentori faction sheet back

Overview

Edit introduction

Myko-Mentori is a Discordant Stars faction. Signature abilities: PRESCIENT MEMORIES, DIVINATION, NECROPHAGE.

Contents

  1. Faction Abilities
  2. Faction Promissory Note
  3. Faction Technologies
  4. Faction Specific Units
  5. Breakthrough
  6. Flagship
  7. Mech
  8. Leaders
  9. Gallery
  10. FAQ
  11. Guides

Faction Abilities

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PRESCIENT MEMORIES: You have 4 “Omen” Dice. At the start of the strategy phase, roll all 4 Omen dice and place them near your faction sheet.

DIVINATION: Before you would roll a die, you may instead return 1 Omen die near your faction sheet to your reinforcements to resolve that roll as if it had the result of that die.

NECROPHAGE: Apply +1 to your commodity value for each space dock you control. After the first round of combat, gain 1 commodity or convert 1 of your commodities to a trade good.

Faction Promissory Note

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Gift of Insight

ACTION: Place this card face up in your play area. While this card is in your play area, once per turn, after you roll a die, you may reroll that die. If you activate a system that contains 1 or more of the Myko-Mentori player’s units, return this card to the Myko-Mentori player.

Faction Technologies

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Green technology Psychoactive Armaments

After your opponent makes a combat roll, you may exhaust this card. If you do, for each of their units that did not produce a hit, you may reroll that unit's combat roll; any hits that roll produces are produced against your opponent’s units instead.

Prerequisites: Green technology Green technology

Faction Specific Units

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NameAbilitiesPrerequisites

Mycelium Ring I

(Space Dock)

Planetary Shield

Production X+2 (X is the resource value of the planet)

This unit’s PRODUCTION value is equal to 2 more than the resource value of this planet.

DEPLOY: When you gain control of a planet, you may replace 4 infantry on that planet with 1 space dock.

None

Mycelium Ring II

(Space Dock)

Planetary Shield

Production X+5 (X is the resource value of the planet)

This unit’s PRODUCTION value is equal to 5 more than the resource value of this planet.

DEPLOY: When you gain control of a planet, you may replace 3 infantry on that planet with 1 space dock.

Yellow technologyYellow technology

Breakthrough

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Dreamwalkers

Synergy: Green technology Yellow technology

Capture other player's infantry that are destroyed during combat on planets you control.

After each round of ground combat on a planet you control, roll a die. On a result of 7 or greater, place up to 1 of your captured infantry onto that planet, as if it were your own.

Flagship

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NameCostCombatMoveCapacityAbilities
Psyclobea Qarnyx87 (x2)13

Sustain Damage

Once per round of space combat, when a non-fighter ship in this system is destroyed, you may gain 1 commodity.

Mech

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NameCostCombatAbilities
Amandia Pholdis26

After this unit is destroyed, roll a die. If the result is 6 or greater, place the unit on this card.

At the start of your turn, you may replace 1 infantry you control with a unit that is on this card.

Sustain Damage

Leaders

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NameUnlockAbility
AgentLactarius Indigo - Omen CallerAt Game Start

Before a player rolls a die, you may instead exhaust this card and choose 1 Omen die near the Myko-Mentori player’s faction sheet; resolve that die roll as if it had the result of that Omen die.

Commander

Amanita Muscaria - Rampant Growth

Have 4 commodities on your faction sheet

After another player produces 1 or more hits against your units during space combat, you may spend 1 commodity or 1 trade good to cancel 1 of those hits.

HeroCoprinus Comatus - NecromancerHave 3 Scored Objectives

SOUL CAGE - RISE AGAIN

When another player’s hero would be purged, instead attach it to this card. You may resolve this card as if it instead had the text of any single hero attached to this card. When this card is purged, purge each of its attachments as well.

Gallery

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Add faction-sheet and component images here. In the source editor, an image looks like <img src="https://…" alt="Faction sheet">.

FAQ

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Q: Space docks typically have capacity for fighters, but I don't see that listed under the Myko-Mentori Space Docks. Do Myko's Mycellium rings support additional fighter capacity?

Q: Does the Myko-Mentori commander, Amanita Muscaria, unlock when you hit 4 Maximum Commodities, or must you actually hold 4 commodities to unlock?

Can I carry some omen dice over between rounds? "At the start of the strategy phase, roll all 4 omen dice and place them near your faction sheet" and "Before you would roll a die, you may instead return 1 Omen die near your faction sheet to your reinforcements to resolve that roll as if it had the result of that die"

No, Omen Dice are not regular game dice. The 'before you would roll a die' does not apply to your shroom-cubes.

If the Myko-Mentori hero has the Li-Zho hero available to use, can the Myko player look at the trap tokens they are removing and reattaching?

No. The ability to look at trap tokens is a Li-Zho ability (Subterfuge) that the Myko player does not have access to. There is no window between removing a trap attachment and reattaching it, in which the trap attachment is ever revealed to the table.

Guides

Prophecy of Kings · 0 published

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Base GameProphecy of KingsThunder's EdgeDiscordant Stars

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