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Wiki · Thunder's Edge

Last Bastion

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Faction sheet

Last Bastion

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Faction symbol

Expansion
Thunder's Edge
Starting units
1 Dreadnought 1 Carrier 1 Cruiser 2 Fighters 3 Infantry 1 Space Dock
Starting technologies
Choose 1 blue or yellow technology with no prerequisites
Starting planets
Ordinian: 0/0 Revelation: 1/2 (Space Station) Nebula
Commodities
1
Complexity
Low
Faction colors
Orange, Blue
TILeague Rank
14 · 25.0% W/R
Last Bastion faction sheet
Last Bastion faction sheet back

Overview

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Last Bastion is a Thunder's Edge faction. Signature abilities: LIBERATE, GALVANIZE, PHOENIX STANDARD.

Contents

  1. Faction Abilities
    1. Components
  2. Faction Promissory Note
  3. Faction Technologies
  4. Faction Specific Units
    1. Space Dock
  5. Breakthrough
  6. Flagship
  7. Mech
  8. Leaders
  9. Gallery
  10. FAQ
  11. Guides

Faction Abilities

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LIBERATE: When you gain control of a planet, ready that planet if it contains a number of your infantry equal to or greater than that planet's resource value; otherwise, place 1 infantry on that planet.

GALVANIZE: When a game effect instructs a player to galvanize a unit, they place a galvanize token beneath it, if it does not have one. Galvanized units roll 1 additional die for combat rolls and unit abilities.

PHOENIX STANDARD: At the end of combat, you may galvanize 1 of your units that participated.

Components

Component TypeComponent NameDescription
Planet Ability Card4X41D "Hyperion" VI

A legendary planet ability card associated with the Ordinian planet card. Its text reads:

You may exhaust this card when you pass to draw 1 action card and gain 1 command token.

Note: this ability is tied to the legendary planet Ordinian and not the Last Bastion faction. Should you lose control of Ordinian, you also lose this ability card.

Token x7Galvanize token

Used to mark units that are under the affect of Last Bastion's Galvanize ability.

CardSpacedock Cards

Cards to be placed with planet cards to denote the resource value increase granted by having a Last Bastion space dock on that planet.

Faction Promissory Note

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Raise the Standard

At the end of a combat: Galvanize 1 of your units that participated. Then, return this card to the Last Bastion player.

Faction Technologies

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Red technology Proxima Targeting VI

Cancel 1 hit produced by BOMBARDMENT rolls made against your ground forces for each of your galvanized units present.

At the start of a round of ground combat, you may resolve BOMBARDMENT 8 (x3) against your opponents ground forces; if you do, make an identical roll against your own ground forces.

Prerequisites: Red technology

Faction Specific Units

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Space Dock

NameAbilitiesPrerequisites
4X41C "HELIOS" V1

This unit's PRODUCTION value is equal to 2 more than the resource value of this planet.

The resource value of this planet is increased by 1.

Up to 3 fighters in this system do not count against your ships' capacity.

Production X

None
4X41C "HELIOS" V2

This unit's PRODUCTION value is equal to 4 more than the resource value of this planet.

The resource value of this planet is increased by 2.

Up to 3 fighters in this system do not count against your ships' capacity.

Production X

Yellow technology

Yellow technology

Breakthrough

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The Icon

Synergy: Red technology Yellow technology

When you produce ships, you may exhaust this card to place those ships in a system that contains one of your command tokens, at least one of your ground forces, and no other player's ships.

Flagship

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NameCostCombatMoveCapacityAbilities
The Egeiro8913

Sustain Damage

Production 1

Apply +1 to the results of each of this unit's combat rolls for each non-home system that contains a planet you control.

Mech

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NameCostCombatAbilities
A3 Valiance26

When this unit is destroyed, if it was galvanized, galvanize up to 3 of your infantry in its system

Sustain Damage

Leaders

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NameUnlockAbility
AgentDame BriarAt Game Start

When a player's unit is destroyed:

You may exhaust this card to galvanize another of that player's units in the destroyed unit's system.

Briar marveled at the sheer size of the Seraph. The technology was incredible. The Icon had truly given them something amazing. Still. Something about it was... off. Sometimes, as she walked the corridors of Revelation at night, she could not help but feel a familiar sense of dread.

CommanderNip and Tuck

There are 3 galvanized units on the game board

Your action cards cannot be canceled by "Sabotage" action cards.

The Nekro Virus cannot place assimilator tokens on your components.

Ainip felt the surge of energy through the Eidolon as it interfaced with Helios. He gasped. Absolute synergy achieved. Incredible!

HeroLyra KeenHave 3 Scored Objectives

ENTITY 4X41A "APOLLO"

When one of your galvanized units is destroyed:

You may purge this card to roll 1 die for each unit in its system that belongs to another player; if the result is equal to or greater than the galvanized unit's combat value, destroy that unit.

Icon floated above Lyra's right shoulder, quiet, as if lost in thought. After a time, it responded. "I can do it. But you may die during the process." Lyra nodded. "It will be worth the risk."

Gallery

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Add faction-sheet and component images here. In the source editor, an image looks like <img src="https://…" alt="Faction sheet">.

FAQ

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When Galvanizing, can I move galvanize tokens between units when the token supply is empty?

No.

Guides

Prophecy of Kings · 0 published

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