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Wiki · Discordant Stars

Kollecc Society

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Faction sheet

Kollecc Society

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Faction symbol

Expansion
Discordant Stars
Starting units
2 Carriers 1 Cruiser 2 Fighters 4 Infantry 1 Space Dock
Starting technologies
Scanlink Drone Network (yellow)
Starting planets
Susuros: 4/4
Commodities
3
Complexity
High
Faction colors
Orange, Black, Red
TILeague Rank
—
Kollecc Society faction sheet
Kollecc Society faction sheet back

Overview

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Kollecc Society is a Discordant Stars faction. Signature abilities: CLOAKED FLEETS, SHROUD OF LITH, TREASURE HUNTERS.

Contents

  1. Faction Abilities
  2. Faction Promissory Note
  3. Faction Technologies
  4. Faction Specific Units
  5. Breakthrough
  6. Flagship
  7. Mech
  8. Leaders
  9. Gallery
  10. FAQ
  11. Guides

Faction Abilities

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CLOAKED FLEETS: After you produce 1 or more ships, you may place up to 2 of those ships on your faction sheet, those ships are captured.

SHROUD OF LITH: After movement, if the active system contains 1 or more of your non-fighter ships, you may place up to 2 of your captured ships and 2 of your captured ground forces from your faction sheet in that system’s space area.

TREASURE HUNTERS: At the start of your turn, you may look at the top card of the cultural, hazardous, or industrial exploration deck. Then, look at the top card of the relic deck.

Faction Promissory Note

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AI Survey

At the start of your turn: You may look at either the top card of the cultural, hazardous, and industrial exploration decks, or the top card of the relic deck. Then, return this card to the Kollecc player.

Faction Technologies

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Yellow technology Seeker Drones

ACTION: Exhaust this card to choose 1 of your neighbors that has 1 or more relic fragments. That player gains 2 trade goods and must give you 1 of those relic fragments of your choice.

Prerequisites: Yellow technologyYellow technology

Blue technology Shrouded Skirmishers

At the start of a space combat, you may choose 1 of your ships in the active system that did not begin this action in that system; roll a die. On a result equal to or greater than that ship's combat value, produce 1 hit; your opponent must assign it to 1 of their ships.

Prerequisites: Blue technology

Faction Specific Units

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This section has not been written yet.

Breakthrough

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The Collector's Museum

Synergy: Green technology Blue technology

When you explore a planet, you may exhaust this card to resolve a card from that exploration deck's discard pile instead; if you would discard that card, instead shuffle it into the corresponding exploration deck.

Flagship

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NameCostCombatMoveCapacityAbilities
Nightingale V85 (x2)13

Sustain Damage

When this unit retreats, you may capture each of your units that retreat.

Mech

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NameCostCombatAbilities
Nightshade Vanguard26

At the end of a tactical action in this system, you may place up to 2 ground forces from this planet onto your faction sheet, those units are captured.

Sustain Damage

Leaders

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NameUnlockAbility
AgentCaptain Dust - Artifact BrokerAt Game Start

At the start of a player's turn:

You may exhaust this card to allow that player to reveal the top 2 cards of an exploration deck that matches a planet they control; they gain any relic fragments that they revealed and discard the rest.

CommanderKado S’mah-Qar - CoordinatorHave 4 relic fragments

This card satisfies a blue technology prerequisite.

When you retreat, if the active system does not contain 1 of your command tokens, you do not place a command token in the system your ships retreated to.

Blue technology

HeroDorrahn Griphyn - The CollectorHave 3 Scored Objectives

SHADOWCASTER - STEALTH EXPEDITION

ACTION: Draw a number of relic cards up to an amount equal to the number of players in the game, choose 1 to gain, and return the rest to the relic deck.

Then, shuffle that deck and purge this card.

Gallery

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Add faction-sheet and component images here. In the source editor, an image looks like <img src="https://…" alt="Faction sheet">.

FAQ

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Q: How does the CLOAKED FLEETS faction ability interact with fleet supply limits?

How does Skilled Retreat action card interact with the Kollecc Commander?

The Skilled Retreat action card moves ships and is itself not a retreat. Therefore the Kollecc Commander ability cannot be applied, and a Kollecc player that plays Skilled Retreat would be required to place a command token in the system they move their ships into.

When my damaged units are captured (ie. when they 'cloak') do they stay damaged?

No, they are no longer on the board and don't have a status.

Guides

Prophecy of Kings · 0 published

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Base GameProphecy of KingsThunder's EdgeDiscordant Stars

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