ABYSSAL EMBRACE: When you create the game board, place the Ghoti Space tile where your home system would normally be placed. The Ghoti Space system is not a home system.
MOBILE COMMAND: The system that contains your flagship is your home system. Your flagship cannot be captured and you cannot score public objectives if your flagship is not on the game board.
SPAWNING GROUNDS: During setup, gain and ready the Ghoti planet card and its planet ability card; you cannot lose those cards.
| Name | Resources | Influence | Count | Planet Ability Card Text |
|---|---|---|---|---|
Ghoti Planet Card and Planet Ability Card | 3 | 3 | 1 + 1 | When you move 1 or more ships into a system that contains no planets, gain 1 commodity. You may score objectives if your home system contains no planets. |
Ghoti Relay
At the start of your turn: Place this card in your play area to produce up to 2 ships in a system that contains 1 or more of your ships. At the start of the status phase, return this card to the Ghoti Player.
Networked Command
Up to 3 ships in your home system do not count against your fleet pool.
When you cast 1 or more votes, you may exhaust this card to cast an additional number of votes equal to the number of command tokens in your fleet pool.
Prerequisites: 
Parallel Production
When you produce 1 or more units, you may produce 1 additional unit in each of 2 systems that contain 1 or more of your ships and 1 of your command tokens.
Prerequisites: 
This section has not been written yet.
Cult of the All-Mother
Synergy:

When you pass, you may exhaust this card to move 1 ingress token into an empty system, or move 1 of your ships to an adjacent system that contains your ships.
Your units may retreat to any empty system that does not contain another player's ships.
| Name | Cost | Combat | Move | Capacity | Abilities |
|---|---|---|---|---|---|
| All Mother | 6 | 7 (x2) | 1 | 5 | Sustain Damage Production X (number of fleet pool command tokens) While in play, this unit is also treated as a space dock with a PRODUCTION value equal to the number of tokens in your fleet pool. |
| Name | Cost | Combat | Abilities |
|---|---|---|---|
| Tioleombp | 2 | 6 | This unit can be blockaded. When producing ships in your home system, place up to 1 of those units in this system’s space area if it is not blockaded. Sustain Damage |
| Name | Unlock | Ability | |
|---|---|---|---|
| Agent | Becece - Caretaker of Worlds | At Game Start | When a player produces 1 or more units: You may exhaust this card to allow that player to either produce 2 additional units or gain 1 trade good. |
| Commander | Ceie Doleegueaunm - Abyssal Queen | Have units in 3 systems that do not contain planets | After you activate a system: You may treat systems that contain no planets as adjacent to each other during this tactical action. |
| Hero | Nmenmede - Ghoti All Mother | Have 3 Scored Objectives | TRANSCENDENCE - THE GHOTI ARISE ACTION: For each system that contains 1 or more of your ships, you may replace 1 of your non-fighter ships in that system with a ship from your reinforcements that has a cost value of up to 2 greater than the cost value of that ship. Then, purge this card. |
Add faction-sheet and component images here. In the source editor, an image looks like <img src="https://…" alt="Faction sheet">.
Q: Does the Ghoti Flagship gain fighter capacity like a typical space dock?
Q: Can the Ghoti Flagship be placed with the Construction Strategy Card?
Q: Is the Ghoti Flagship a Structure, because it is a Space Dock?
Q: Does the Ghoti planet card count as a legendary planet for objectives or other game effects?
Prophecy of Kings · 0 published
…
No Prophecy of Kings guides yet
Be the first to publish a strategy guide for this expansion.
…