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Base Game

  • Sardakk N'orr
  • The Arborec
  • The Barony of Letnev
  • The Clan of Saar
  • The Embers of Muaat
  • The Emirates of Hacan
  • The Federation of Sol
  • The Ghosts of Creuss
  • The L1Z1X Mindnet
  • The Mentak Coalition
  • The Naalu Collective
  • The Nekro Virus
  • The Universities of Jol-Nar
  • The Winnu
  • The Xxcha Kingdom
  • The Yin Brotherhood
  • The Yssaril Tribes

Prophecy of Kings

  • The Argent Flight
  • The Empyrean
  • The Mahact Gene-Sorcerers
  • The Naaz-Rokha Alliance
  • The Nomad
  • The Titans of Ul
  • The Vuil'Raith Cabal

Thunder's Edge

  • Crimson Rebellion
  • Deepwrought Scholarate
  • Last Bastion
  • Ral Nel Consortium
  • The Council Keleres
  • The Firmament / The Obsidian

Discordant Stars

  • Augurs of Ilyxum
  • Bentor Conglomerate
  • Berserkers of Kjalengard
  • Celdauri Trade Confederation
  • Cheiran Hordes
  • Dih-Mohn Flotilla
  • Edyn Mandate
  • Florzen Profiteers
  • Free Systems Compact
  • Ghemina Raiders
  • Ghoti Wayfarers
  • Gledge Union
  • Glimmer of Mortheus
  • Kollecc Society
  • Kortali Tribunal
  • Kyro Sodality
  • L'tokk Khrask
  • Lanefir Remnants
  • Li-Zho Dynasty
  • Mirveda Protectorate
  • Monks of Kolume
  • Myko-Mentori
  • Nivyn Star Kings
  • Nokar Sellships
  • Olradin League
  • Roh'Dhna Mechatronics
  • Savages of Cymiae
  • Shipwrights of Axis
  • Tnelis Syndicate
  • Vaden Banking Clans
  • Vaylerian Scourge
  • Veldyr Sovereignty
  • Zealots of Rhodun
  • Zelian Purifier

Wiki · Base Game

The Arborec

Starter article. The first save publishes a revision anyone can improve.

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Faction sheet

The Arborec

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Faction symbol

Expansion
Base Game
Starting units
1 Carrier 1 Cruiser 2 Fighters 4 Infantry 1 Space Dock 1 PDS
Starting technologies
Magen Defense Grid (red)
Starting planets
Nestphar: 3/2
Commodities
3
Complexity
High
Faction colors
Green
TILeague Rank
18 · 19.0% W/R
The Arborec faction sheet
The Arborec faction sheet back

Overview

Edit introduction

The Arborec is a Base Game faction. Signature abilities: MITOSIS.

Contents

  1. Faction Abilities
  2. Faction Promissory Note
  3. Faction Technologies
  4. Faction Specific Units
    1. Infantry
  5. Breakthrough
  6. Flagship
  7. Mech
  8. Leaders
  9. Gallery
  10. FAQ
  11. Guides

Faction Abilities

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MITOSIS: Your space docks cannot produce infantry. At the start of the status phase, place 1 infantry from your reinforcements on any planet you control.

Faction Promissory Note

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Stymie

ACTION: Place this card face up in your play area.

While this card is in your play area, the Arborec player cannot produce units in or adjacent to non-home systems that contain 1 or more of your units.

If you activate a system that contains 1 or more of the Arborec player's units, return this card to the Arborec player.

Stymie Ω Codex I

After another player moves ships into a system that contains 1 or more of your units:

You may place 1 command token from that player's reinforcements in any non-home system.

Then, return this card to the Arborec player.

(Ω) refers to an updated version of the promissory note, released with the Codex, found here

Faction Technologies

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Green technology Bioplasmosis

At the end of the status phase , you may remove any number of infantry from planets you control and place them on 1 or more planets you control in the same or adjacent systems.

Prerequisites: Green technology Green technology

Faction Specific Units

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Infantry

Arborec Infantry have the Production ability.

NameCostCombatAbilitiesPrerequisites
Letani Warrior I1x28Production 1None
Letani Warrior II1x27

Production 2

After this unit is destroyed, roll 1 die. If the result is 6 or greater, place the unit on this card. At the start of your next turn, place each unit that is on this card on a planet you control in your home system.

Green technologyGreen technology

Breakthrough

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Psychospore

Synergy: Red technology Green technology

ACTION: Exhaust this card to remove a command token from a system that contains 1 or more of your infantry and return it to your reinforcements. Then, place 1 infantry in that system.

Flagship

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NameCostCombatMoveCapacityAbilities
Duha Menaimon87 (x2)15

Sustain Damage

After you activate this system, you may produce up to 5 units in this system.

Mech

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NameCostCombatAbilities
Letani Behemoth26

DEPLOY: When you would use your MITOSIS faction ability you may replace 1 of your infantry with 1 mech from your reinforcements instead.

Sustain Damage

Production 2

Planetary Shield

Leaders

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NameUnlockAbility
AgentLetani OsphaAt Game Start

ACTION: Exhaust this card and choose a player's non-fighter ship; that player may replace that ship with one from their reinforcements that costs up to 2 more than the replaced ship.

"I am Arborec. Even the smallest spore may grow into a towering structure or a mighty vessel of the stars. I wish my spores to grow strong and tall and wide, and so I send forth my Letani. Through them, I unleash the full potential of myself."

CommanderDirzuga Rophal

Have 12 Ground Forces on Planets you control.

After another player activates a system that contains 1 or more of your units that have PRODUCTION:

You may produce 1 unit in that system.

"As I grow, I must expand. I send forth my Dirzuga into the galaxy, so that I may touch many lives."

HeroLetani MiasmialaHave 3 Scored Objectives

ULTRASONIC EMITTER

ACTION: Produce any number of units in any number of systems that contain 1 or more of your ground forces.

Then, purge this card.

"Wherever I live, I may put down my roots. Wherever I put down my roots, I will endure until the last star dies."

Gallery

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Add faction-sheet and component images here. In the source editor, an image looks like <img src="https://…" alt="Faction sheet">.

FAQ

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Can the Arborec's "Mitosis" ability be used to place 1 infantry on every planet they control?

No. Only 1 infantry may be placed on a single planet using this ability.

Can the secondary ability of the “Warfare” strategy card (pre-Thunder’s Edge) be used to trigger the “Production” ability of the Arborec’s Letani Warriors?

Prior to the Thunder’s Edge updated “Warfare” card: No, the “Warfare” secondary ability can only be used to trigger the production ability of space docks, and thus cannot be used by the Arborec to produce additional infantry. Addendum: The change to the “Warfare” strategy card made in the Expansion Thunder's Edge now allows this.

Can the “Production” abilities of multiple Arborec “Letani Warriors” in a system be combined to allow the production of two infantry for one resource?

Yes. Production value is totaled when the “Production” ability of units in a system is used.

Does the Arborec flagship (The “Duha Menaimon”) need to be in a system when it is activated to make use of its ability?

Yes. The “Duha Menaimon” can only be used to produce units when it is in a system at the moment it is activated.

Can the technology "Sarween Tools" be used to reduce the cost of units produced by the Duha Menaimon?

No. Sarween tools can only be used when a unit specifically uses the PRODUCTION ability

When using the Arborec's hero ability "Ultrasonic Emitter", does the cost for the produced units need to be paid for?

Yes. Any game effect that instructs a player to produce units requires them to pay for them unless otherwise specified.

Guides

Prophecy of Kings · 0 published

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Base GameProphecy of KingsThunder's EdgeDiscordant Stars

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